GEA June Melee Qualifier

Participants
( Applied ) 18 / 32 ( Required )
Platform
PC
Venue
Online
Format
Single Elimination
Tournament on
06/04/2021 - 06/04/2021
at 18:00 ( (UTC+00:00) - UTC )
Registration Last Date
06/04/2021 at 17:00
Registration is closed.
Status Registration is closed by organizer


Tournament Details

Welcome to the GEA June Melee League Qualifier! 

  • This is a 1 day SINGLE ELIMINATION tournament, each match will be a best of 3 format.
  • The top 4 teams from this qualifier will advance to the 8 team Melee league running Saturday, June 5th - Sunday, June 6th.

Please Join this discord: https://discord.gg/Tuz7A3N4 

We will be using discord as a secondary form of contact to notify players when their next round is up, handle any disputes, answer any questions, and send out any important messages/announcements.

THIS TOURNAMENT WILL BE PLAYED ON SLIPPI IN ITS ENTIRETY 

Thank you for joining and good luck! 

Tournament Rules

Please familiarize yourselves with the Competition Rules before the tournament begins.

General Rules

Game Settings

Mode: Stock

Handicap: OFF

Team Attack / Friendly Fire: On

Damage Ratio: 100%

Items: OFF and/or NONE

Pause: OFF

Cutoffs for best-of-3 and best-of-5 TBA

Set Procedure

  1. Select characters
  2. Use Stage Striking to determine the first stage
  3. Play the first game of the set
  4. Winning player of the previous game bans a stage
  5. Losing player of the previous game counterpicks a stage
  6. Winning player of the previous game may change characters
  7. Losing player of the previous game may change characters
  8. Play the next game of the set
  9. Repeat Steps 4 through 8 for all subsequent games


Melee Ruleset

Melee Game Settings

  • Stocks: 4 stocks
  • Time Limit: 8:00 minutes

Melee Stagelist

Neutral (Singles)

  • Battlefield
  • Yoshi’s Story
  • Dream Land
  • Pokémon Stadium
  • Fountain of Dreams

Counterpick (Singles)

  • Final Destination

Melee Details

  • Ping Spikes: If you have a really high ping (100+) with your opponent, notify a TO on the smashgg dashboard. Then a TO will test both players’ pings to see who spikes, and if a further test is needed we can have a local person host and spectate to see who lags. The person who spikes more will be DQ’d.
  • Striking: Players eliminate stages from the Neutral stagelist until there is one stage remaining. The first player strikes the first stage. Then the next player strikes two stages. Then the first player strikes one more stage and the remaining stage is used for the first game of the set.
  • Stage Bans: After each game of the set, before counterpicking, the player who won the previous game may ban one stage from the stagelist. This rule is not in effect for best-of-5 sets. Stage bans affect each player individually.
  • Stage Clause: A player may not counterpick any stage they previously won on during the set, unless agreed upon by the opponent.
  • Wobbling is banned. This event’s definition of wobbling is a series of moves (4+ pummel effects) by Ice Climbers from a standing grab position that infinitely lock the opponent in hitstun.


Additional Rules

  • Wired Connection: Competitors must be on a wired internet connection in order to participate, to ensure the smoothest possible tournament experience for all parties involved.
  • Region lock: GEA Melee Qualifier is only open to competitors in North America (United States, Canada, Mexico) due to online ping considerations.
  • Discord: Joining our event discord is mandatory for GEA June Qualifier. This is to ensure a smooth tournament experience for all parties involved. For example, if anyone has a match dispute or an error in esposure.gg that needs attention from the TOs, or if we need to call a stream match in a timely fashion.
  • Gentleman’s Clause: There is no gentleman’s clause at the event. Players may NOT play on any stage that is not on the legal stagelist, and players may NOT agree to change the number of matches to be played in a set.
  • Pausing: In the event that pause is not turned off, pausing the game is only legal while a player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament organizer, or in the event of a controller malfunction. All other pauses will incur at least a one stock loss to the offending player, perhaps more if the offending pause further disrupted the opponent at the discretion of the TO.
  • Stalling: The act of stalling, or intentionally making the game unplayable, is banned and at the discretion of the TO. Stalling tactics include but are not limited to becoming invisible, infinites, chain grabs, or uninterruptible moves past 300%; or abusing a position in which your opponent can never reach you. Any action that can prevent the game from continuing (i.e., pausing, freeze glitches, disappearing characters, game reset, etc.) will result in forfeiture of that match for the offending player. You are responsible for knowing your own character, and must be wary about accidentally triggering these effects.
  • Timeouts / Ties: The winner of a match that goes to time (time out) will be determined by stocks and then percentage. When the timer hits 0:00, the player with the higher stock count is the winner. If both players are tied in stocks, the player with the lower percentage is the winner. In the event of a percentage tie, or a match in which both players lost their last stock simultaneously, a 1 stock tiebreaker will be played with a 3:00 time limit. The result of the game’s built-in Sudden Death does not count towards the set outcome.
  • Colorblind Clause: Players may request that their opponent change colors to accommodate colorblindedness, or if their color is indistinguishable from either the other team color or the stage background. This request must be made before the first game of the set.
  • Warm-ups: Warm-up periods, button checks, and “handwarmers” may not exceed 30 seconds on the game clock. Violation of this rule may result in forfeiture of a game at the discretion of the TO.
  • Misinterpretation: Games or sets are not to be replayed due to a misinterpretation of the rules; it is the players’ responsibilities to ask the TO for any clarification of the rule set in the event of a disagreement, and the outcome of a game or set will not be changed after the fact unless under extreme circumstances. If players begin a game with misconfigured player-specific controls (controller settings, etc.), players may not back out of a game to correct their settings once ten seconds have passed. After this time limit has passed, players must use their misconfigured settings, subject to the discretion of the TO.
  • Coaching: Any coaching that happens during a set (anytime between the beginning of game one and end of the set) is banned. Players who violate this rule will be subject to disqualification from the event or eviction from the venue.
  • Collusion: Any collusion or results manipulation with your competitors is forbidden. If the TO determines that any competitor is colluding to manipulate results or intentionally underperform, the colluding players may be immediately disqualified. This determination is to be made at the discretion of the TO. Anyone disqualified in this manner forfeits all rights to any titles or prize money they might have otherwise earned.
  • Controller Legality: The legal Melee controllers include the wired Nintendo GameCube controller and the box controller variants as long as they abide by the latest MIOM controller addendum. The legal Ultimate controllers include the wired Nintendo Gamecube controller, Pro controller (battery removed), Wii Remote, Wii Remote + Nunchuck, Wii Remote + Classic Controller, and the Nintendo 3DS Family in controller mode.
  • Malfunctions: Any malfunctions associated with your controller are your responsibility. Players are responsible for using the correct settings BEFORE the set begins. Both parties need to agree if a match is to be paused or restarted because of a controller problem.


Prize Details

Tournament host has not offered any prizes!


TOP 4 PLAYERS WILL QUALIFY 

Match Details


Round 1 Tournament type:   Single Elimination

Stage: 1

Match # 16
Winner Pending

Teams
Frankeeeflip VS Abrickinthealley
Match Date and time
06/04/2021   19:00
Match Scores
0 / 1

Match # 15
Winner Pending

Teams
Umbr VS haunter
Match Date and time
06/04/2021   19:00
Match Scores
1 / 0

Match # 14
Winner Pending

Teams
Lownely VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 13
Winner Pending

Teams
Crescent | JSalt VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 12
Winner Pending

Teams
G4RY VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 11
Winner Pending

Teams
Lilman VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 10
Winner Pending

Teams
House VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 9
Winner Pending

Teams
Cilan VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 8
Winner Pending

Teams
Pi2z VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 7
Winner Pending

Teams
Pug VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 6
Winner Pending

Teams
jzzz VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 5
Winner Pending

Teams
typo VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 4
Winner Pending

Teams
Christos VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 3
Winner Pending

Teams
Americanbowser VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 2
Winner Pending

Teams
poyo VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0

Match # 1
Winner Pending

Teams
SDJ VS No Team
Participant does not have match in this stage.
Match Date and time
 
Match Scores
1 / 0
Stage: 2

Match # 8
Winner Pending

Teams
Umbr VS Abrickinthealley
Match Date and time
 
Match Date and Time pending.
Match Scores
0 / 1

Match # 7
Winner Pending

Teams
Crescent | JSalt VS Lownely
Match Date and time
06/04/2021   19:00
Match Scores
1 / 0

Match # 6
Winner Pending

Teams
Lilman VS G4RY
Match Date and time
06/04/2021   19:00
Match Scores
0 / 1

Match # 5
Winner Pending

Teams
Cilan VS House
Match Date and time
06/04/2021   19:00
Match Scores
1 / 0

Match # 4
Winner Pending

Teams
Pug VS Pi2z
Match Date and time
06/04/2021   19:00
Match Scores
1 / 0

Match # 3
Winner Pending

Teams
typo VS jzzz
Match Date and time
06/04/2021   19:00
Match Scores
1 / 0

Match # 2
Winner Pending

Teams
Americanbowser VS Christos
Match Date and time
06/04/2021   19:00
Match Scores
1 / 0

Match # 1
Winner Pending

Teams
SDJ VS poyo
Match Date and time
06/04/2021   19:00
Match Scores
1 / 0
Stage: 3

Match # 4
Winner Pending

Teams
Crescent | JSalt VS Abrickinthealley
Match Date and time
06/04/2021   19:45
Match Scores
1 / 0

Match # 3
Winner Pending

Teams
Cilan VS G4RY
Match Date and time
06/04/2021   19:45
Match Scores
1 / 0

Match # 2
Winner Pending

Teams
typo VS Pug
Match Date and time
06/04/2021   19:45
Match Scores
0 / 1

Match # 1
Winner Pending

Teams
SDJ VS Americanbowser
Match Date and time
06/04/2021   19:45
Match Scores
1 / 0
Stage: 4

Match # 2
Winner Pending

Teams
Cilan VS Crescent | JSalt
Match Date and time
 
Match Date and Time pending.
Match Scores
/
Pending Score for participant: Cilan Pending Score for participant: Crescent | JSalt

Match # 1
Winner Pending

Teams
SDJ VS Pug
Match Date and time
 
Match Date and Time pending.
Match Scores
/
Pending Score for participant: SDJ Pending Score for participant: Pug

Winner List

Winner is pending!